To mark objects as Assets in your Asset Browser, right-click an object in your outliner and click ‘Mark an Asset’. Go to Edit>Preferences>File Paths and under ‘Asset Libraries’ you can add the path to ...
V-Ray for Blender Update 2 adds macOS support, new AI tools, and a faster distributed renderer for Blender 5.0 artists.
In this third part of our deeper look at 3D game rendering, we'll be focusing what can happen to the 3D world after the vertex processing has done and the scene has been rasterized. Texturing is one ...