We’re working closely with industry leaders, like Rightware, to enable automotive UI designers and product managers to design for haptics as they work on the UI. Haptic design should be an integrated ...
Our series Inside XR Design examines specific examples of great XR design. Today we’re looking at the game Electronauts and what it can teach us about smart VR interface design. Editor’s Note: ...
Steve Lemay is Apple's new VP of Human Interface Design. John Gruber calls it 'the best personnel news at Apple in decades'. A deep dive into why insiders are celebrating — and what it means for your ...
What defines Atlus's modern RPGs more: the characters you spend dozens of hours befriending and romancing, or the menus that pack more rizz into a single font than most entire games? If you're judging ...