Ever since NVIDIA acquired AGEIA and assimilated their PhysX IP, there has been an outcry for more triple-A game titles that fully utilize the technology. Currently there are only a handful of popular ...
You may not give much thought to it when splashing around in the bath or going for a swim - but realistically simulating water is an incredibly difficult task for computers. A new simulation from ...
Use left and right arrow keys to seek audio. Up until now, NVIDIA's PhysX technology hasn't been used in games all that well. Even today, it's still just a technology demo, and a technology ...
A range of videos have been released showing PhysX fluid dynamics, as part of a recent paper published by Nvidia employees Miles Macklin and Matthias Muller, called “Position Based Fluids”. The ...
PhysX FluidMark is a physics benchmark based on NVIDIA PhysX engine. This benchmark performs a fluid simulation by imitating the renderering of lava. Real physics parameters such as viscosity are used ...
While we're not exactly prepared to call this stuff water, per se, the fluid dynamics on display in the latest PhysX demonstration are quite impressive nonetheless. In fact, the viscous sloshing is so ...
The next logical thing to wonder about is what demos, applications and games can actually take advantage of this technology. As we mentioned on the previous page, NVIDIA claims there are over 140 ...
Use left and right arrow keys to seek audio. NVIDIA's PhysX and Flow technologies are fully open-source. The source code for PhysX V5.6.0 and Flow V2.2.0 is now available via GitHub under the BSD-3 ...