For this resource I have taken a screen-shot of a 2-player game which has been designed in Scratch. I have asked questions around the game such as ‘what would happen if I changed the code to x?’ and ...
into the room and teach them. Pupils build a quiz that asks a question, waits while someone types an answer, checks it, and keeps score on screen. By the end of Lesson 2 they have a working ...
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