Mark Hospodar has been an avid gamer ever since he fired up the original Medal of Honor on his PS1. A history teacher by training, Mark has branched out into the fields of fiction and non-fiction ...
Ah, the life of a Skyrim Dovahkiin. Dragon-slaying, Fus Ro Dah-ing, and slurping Honningbrew mead in taverns might inspire bards to sing songs about your heroics and (most) NPCs to be really nice to ...
A new Elder Scrolls 5: Skyrim mod adds Oblivion's radiant NPC dialogues, introducing a layer of entertaining new interactions. Since the game's launch in 2011, the community of The Elder Scrolls 5: ...
"Skyrim" has undergone dozens of transformations since it was first released for consoles and PC in 2011. Since then, it has been heavily ported and modded, and to this day, dedicated mod-smiths are ...
A particularly crafty modder has taken advantage of the wonders of ChatGPT to give non-player characters (NPCs) in the VR edition of the iconic 2011 video game Skyrim the ability to come up with new ...
On the checklist of things you'd like to see become even more immersive in Skyrim, sleeping is probably not high up. And yet, there are some things, immersion-wise, that don't really add up. Why is ...
Researchers at Portugal's Universidade de Lisboa and North Carolina State University have developed a tool and a mod that makes NPC interactions in The Elder Scrolls 5: Skyrim a little more like those ...
The Elder Scrolls Almost 90 years old, Skyrim Grandma Shirley Curry says she's retiring from the adventuring life: 'I'm tired, I'm not having fun anymore' RPG After a decade in development, this ...
It’s been a whole decade since the original release of Skyrim, but the game continues to be one of the most popular open-world RPGs you can get on PC and consoles. A few years back, Bethesda updated ...
It’s 2023, and somehow we’re still interested in Skyrim, a game that came out in 2011. That’s in part to the vast, open-world that Bethesda created, and also because of the amazing mods that have ...
If you play The Elder Scrolls V: Skryim long enough, you'll inevitably run into repetitive dialogue, such as every guard with a sob story about having taken an arrow to the knee. Beyond that, however, ...