The new MoltenVK developer API aims to ease porting of games to Apple hardware, and its native support of Metal graphics, by by bringing the cross-platform Vulkan 3D graphics API to both iOS and macOS ...
The latest Unity release comes with two new features, enabling power savings and better performance, as well as the capability to optimize further mobile games. On the other side, Unity and ARM ...
The Vulkan 1.2 specification has been released today by the Khronos Group. This release integrates twenty-three proven extensions into the core Vulkan API, mostly developer requested features such as ...
Khronos announces the release of the Vulkan 1.2 specification for GPU acceleration. This release integrates 23 proven extensions into the core Vulkan API. Before we begin the press release, NVIDIA ...
After missing its planned release date last year, the Khronos Group has released version 1.0 of the Vulkan API specification, the next-generation version of OpenGL. Initially based on AMD’s ...
The Khronos Group unveiled the successor of the OpenGL API a couple of days with much aplomb, this is our belated coverage of the same. Vulkan high performance API, which was previously known as ...
“Game” and “Configuration” are two words that are heard together almost too frequently together. Whenever an intriguing new game or the next big instalment of a popular game is announced, the first ...
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