On stage at Samsung’s 2014 developer conference last week, Warren Mayoss, Head of Technology Product Development at DreamWorks Animation, spoke about the company’s initial work with virtual reality on ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Otoy has released its OctaneVR virtual reality rendering software for ...
Cinema 4D 2026.1 adds GPU-accelerated fluid simulation, new MoGraph distributions, and workflow improvements across Take ...
During a recent press event, AMD introduced a new rendering technology capable of producing photo-realistic humans, as a handful of game developers lined up behind the hardware manufacturer. Dubbed ...
Rogue One: A Star Wars Story’s visual effects supervisor, John Knoll, took the stage at GDC today to reveal how Epic’s Unreal Engine 4 allowed his team to approach filming the movie in a way they ...
Render Network connects GPU owners with creators, allowing users to rent idle graphics power for AI training, 3D rendering and crypto-related projects. The RNDR token powers the ecosystem, enabling ...
While DreamWorks is experimenting with both real-time and pre-rendered experiences for home consumption, they’re also looking to the world of what’s known as ‘out-of-home’ entertainment; experiences ...
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