This shader is meant to be used on terrains, providing features additional to the standard Unity Terrain shader. Those features were developed especially with a use case of large and sparse landscapes ...
The Create with Code tutorial series is a comprehensive learning resource for anyone interested in game development with Unity. It covers fundamental concepts such as GameObjects, Components, ...
Abstract: Mobile robots build on accurate, real-time mapping with onboard range sensors to achieve autonomous navigation over rough terrain. Existing approaches often rely on absolute localization ...